God of War Ragnarok: PS5’s first gaming gameplay is here!  It’s a big slap

God of War Ragnarok: PS5’s first gaming gameplay is here! It’s a big slap

God of War Ragnarok: PS5’s first gaming gameplay is here!  It’s a big slap

Game news God of War Ragnarok: PS5’s first gaming gameplay is here! It’s a big slap

He had been waiting for months, but finally here it is, the gameplay of the coveted God of War: Ragnarök. Yes, Kratos and Atreus, armed with axes, bows and arrows, have returned to take us on a journey – for a few seconds – to Svartalfheim, the realm of the dwarves.

Towards a bigger and more impressive world

God of War Ragnarok: PS5's first gaming gameplay is here!  It's a big slap

It is through GameInformer that we are entitled to the very first images of God of War: Ragnarok, a title more than expected since it is simply the sequel to God of War of 2018; for those who are not yet aware of it, it is a masterpiece that was unanimous or almost unanimous and that deserved a good 20 out of 20 in our columns. And although this work offered to explore far and wide and through Midgard and its immense Lake of Nine, or Alfheim, Helheim, Jötunheim, Niflheim and Muspelheim, a total of three kingdoms (Asgard, Vanaheim and Svartalfheim) were inaccessible. . With God of War: Ragnarok, this little mistake will obviously be erased. Eric Williams, the director of the game, said that it will now be possible to visit the nine realms, and to prove it to us, this very first gameplay reveals the first images of Svartalfheim, the realm of the dwarves.

Though short – less than two minutes – this excerpt is breathtaking. It offers players sumptuous panoramas that stretch as far as the eye can see and offer absolutely gigantic architecture which remind us that this new proposal is more on a human scale than the very first trilogy. Everything seems to crush our hero still demigods and armed to the teeth. In addition, on the microphone of GameInformer, James Riding, the director of the level designer admitted that he wanted to offer more and more verticality to “evolve the gameplay”.

When we look at the short video available above, we also realize that Kratos has learned new techniques to overcome obstacles. For example, it will be possible to use his ax to freeze the geysers that prevented him from passing. Jason Guisao, the GameInformer journalist, also specifies that this new realm, despite its verticality, will offer many puzzles, where it will again be necessary to use the various tools made available to solve them. Of course, Atreus will be able to help us once again, as he will be happy to handle devices that are normally out of range.

We wanted to show the dwarves and what they do here. They use water to push themselves and to move objects. Even in the various biomes, dwarves can be seen creating huge environments. And then when Kratos arrives, we wonder how he manages to bend the environment to his will. Jon Hickenbottom, level designer

Finish, we learn that it will be possible to visit Niðavellir, the metropolis of the dwarves, which will be populated by inhabitants. Santa Monica’s goal is to add life in contrast to the previous episode which offered a more solitary journey.

We felt a little lonely in the last match, so especially with Svartalfheim, we are trying to show a living world. There are things here besides Kratos and Atreus. James Riding, director of the level designer

Ancient kingdoms renewed

To avoid repetitions, we also remember that the kingdoms we have already visited in the 2018 episode have been reworked. We then learn that the Lac des Neufs, which we could once travel by canoe, is now completely frozen over, which will prompt our hero duo to find new means of transportation to get around. For example, it will be possible to count on the help of Spedki and Svanna, two sled wolves that we hope will be very tender.

Recall that God of War: Ragnarok is expected for the end of the year, for November 9 on PlayStation 5, but also PlayStation 4.

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