Google Stadia fans are sounding the alarm

Google Stadia fans are sounding the alarm

Google Stadia fans are sounding the alarm

In Google Stadia’s small catalog of games, more and more titles have bugs or lose features and content. Anger is growing among fans of the cloud gaming service.

Google Stadiums controller
The Google Stadia gamepad // Source: Unsplash / Cristiano Pinto

Since its launch, Google Stadia has faced challenges in finding its audience and the right business model. Today, the company has largely withdrawn its investments in the platform to the point of closing its internal studios and mentioning less and less of the service’s very existence.

Yet the cloud gaming service is still there. Google Stadia regularly receives new titles on the platform, which players can pay at full price like on consoles or Steam, to access the game from any internet-connected device.

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Yes, but here it is, on par, the experience is no longer quite the same on Google Stadia with so many titles. Fans disappointed by their experiences are sounding the alarm: you should no longer buy games on Google Stadia.

Incomplete and abandoned games

The 9To5Google site has listed several titles with serious problems. For example, the game Risk of rain 2 has been causing major problems in Google Stadia multiplayer for several months, without having received the slightest patch.

We can also see Humanity, World War Z, Feast of the shipwreck, Outwards or Ark Survival has evolved in the list of games with major bugs or abandoned by their developers.

Sometimes it is a lack of update that causes players to miss out on some new features. For some titles, it is precisely certain levels or DLCs that are missing on Google Stadia.

For several titles, crossplay – the ability to play the same games as players on other consoles – has been removed due to these issues. As a result, Google Stadia players are isolated from the rest of a game’s community.

Another hit for Stadia

Everything we are talking about represents a development cost for the creator or publisher of the game, a cost that poses a problem to the platform which is certainly the least profitable on the market with its low number of players.

Like other unloved platforms in their day, Google Stadia enters a harmful circle: the fewer players there are, the fewer developers will be interested and the less it will attract players.

Recall that we are talking about the platform marketed by Google for the general public. The company now wants to turn its cloud gaming service into a white label for operators, publishers or developers.


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